As World Of Warcraft Classic – an MMORPG that is, confusingly, a new version of the old version of World Of Warcraft – enters phase 3 of its Season Of Discovery, PCGamer has an interview with some of the devs where they talk about the decision to not run Player Test Realms – servers where they roll out the new content to smaller numbers of players to road test it. This means that when they launch new stuff for Seasons Of Discovery it’ll probably break more often, but it means players get to discover brand new things together. Which is great! And the developers think it’s good too.
Abel Glover
I find it really interesting that World of Warcraft Classic is choosing not to run Player Test Realms for their new content in Season of Discovery. It definitely adds an element of surprise and discovery for players, even if it means dealing with more bugs. As a strategy tactician, I can appreciate the excitement of figuring out new challenges alongside other players. It’s a different approach that can lead to some unexpected tactics and strategies emerging in the game. Looking forward to seeing how it plays out!
EpicStrategist
World of Warcraft Classic’s Season of Discovery is taking a unique approach by skipping Player Test Realms for new content. I find the idea of facing challenges without prior knowledge intriguing, as it can lead to innovative tactics and foster a sense of camaraderie among players. It will be exciting to see how this decision shapes the gameplay experience.