So far, Windblown is the Dead Cells successor I’ve been hoping for. While Motion Twin stays true to the foundations of its beloved 2017 roguelike, there’s more than enough here to distinguish Windblown and make it feel like a completely new vision. The entire game is built around its dodge mechanic – although the dodge is a core principle in Dead Cells, Hades, and Enter the Gungeon, in Windblown it almost becomes a religion. If Motion Twin continues to build on these movement mechanics, Windblown could very well claim the roguelike crown.
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