“We based our decisions on that selling 100,000 copies over 2 years, it did 200,000 copies in the first month”: Indie publisher says planning small is key to its success
Yogcast Games is "almost too realistic in terms of our projections"
“We based our decisions on that selling 100,000 copies over 2 years, it did 200,000 copies in the first month”: Indie publisher says planning small is key to its success
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Yogcast Games is “almost too realistic in terms of our projections”
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