It is a truth universally acknowledged that Morrowind is the greatest game ever created. At least, acknowledged by me, and that’s all that matters. That weird sideways step in the Elder Scrolls series took the action away from wide procedural generation in Daggerfall to a smaller, more focused approach – with incredible success. Recently things have been going the other way, though, with Starfield containing an especially large galaxy to explore. Bethesda head honcho Todd Howard has spoken about why its games are getting bigger, and how it tries to balance that with fun.
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