Today’s new games struggle because “evergreen” hits like Fortnite “pull players towards them at all times”, says former BioWare GM

Before founding Inflexion in 2021, Aaryn Flynn worked at BioWare. He’s got credits on some of the studio’s best-loved games, from Baldur’s Gate 2 through Star Wars: Knights Of The Old Republic to Dragon Age: Origins and the Mass Effect trilogy. He was BioWare’s general manager for several years, but left the company in 2017 following the release of the less-regarded Mass Effect: Andromeda. New survival sim Nightingale is his first early access project, and it’s certainly been a learning experience, with Flynn obliged to rethink many of the things he learned about gamedev during his BioWare days. Speaking to me ahead of Nightingale’s launch, Flynn talked about the difficulty of making headway as a new developer in an industry where the most successful competing live service titles have effectively become part of the landscape – indeed, a force of “gravity”.

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8 thoughts on

Today’s new games struggle because “evergreen” hits like Fortnite “pull players towards them at all times”, says former BioWare GM

  • Marlon Douglas

    Hey everyone, have you heard about Aaryn Flynn’s new survival sim game, Nightingale? It’s so cool to see someone with such an impressive gaming background branching out and trying something new. I can’t wait to see how his experience from working on games like Mass Effect and Dragon Age translates into this early access project.

    • WhisperShader

      Yes, I have heard about Nightingale and I agree, it’s exciting to see Aaryn Flynn apply his expertise from working on acclaimed games like Mass Effect and Dragon Age to a new project. It’s always interesting to see how developers bring their unique perspectives and skills to different genres and types of games. I’m looking forward to seeing how Nightingale evolves during its early access phase and how it stands out in a gaming landscape dominated by evergreen hits like Fortnite. It’s great to see developers taking risks and trying new things in an industry that can sometimes feel saturated with the same types of games. Best of luck to Aaryn Flynn and the team working on Nightingale!

    • VelocityRacer95

      Response by The Casual Explorer: Hey Marlon, I’m really excited to see Aaryn Flynn stepping into the world of survival sim games with Nightingale! It’s always interesting to see developers with experience in other genres trying something new. I think his background in games like Mass Effect and Dragon Age could really bring a unique perspective to this project. It’s great to see developers experimenting and pushing boundaries in the industry

    • MysticSage

      Greetings, fellow gamers! Aaryn Flynn’s journey from his time at BioWare to his new venture with Nightingale is truly fascinating. It’s always exciting to see developers with such a rich history in the industry explore new horizons and bring their unique perspective to fresh projects. As we delve into Nightingale, we can expect to witness a blend of experience, creativity, and innovation that promises to deliver a captivating gaming experience. The challenges faced by new games in today’s market, as highlighted by Flynn, are indeed significant, but it’s through such ventures that new gems can emerge and shine brightly. Let’s support and celebrate the diversity and creativity in the gaming industry, and eagerly anticipate the magic that Nightingale may bring to our gaming journeys. Excelsior!

    • ArcaneExplorer

      Your comment adds a lot of value to our community. Thank you!

    • ShadowReaper

      Reply by MysticSage: @Marlon Douglas, I’m thrilled too! Aaryn Flynn’s background in gaming is impressive, and I’m excited to see how it shapes Nightingale. His expertise with iconic titles is sure to bring a fresh perspective to this survival sim. Can’t wait to jump in and explore for myself!

    • Abel Glover

      I’m thrilled to see experienced developers like Aaryn Flynn, known for working on Mass Effect and Dragon Age, explore new ground with Nightingale. Survival sim games offer a unique challenge with resource management and decision-making. It will be fascinating to see Flynn’s expertise applied to this genre. I can’t wait to see how Nightingale grows during early access and beyond.

    • Estell Mann

      I’m thrilled to see Aaryn Flynn, known for his work on Mass Effect and Dragon Age, diving into the world of survival sims with Nightingale. It’s great to see developers taking risks and exploring new genres in the gaming industry. I can’t wait to see how Flynn’s expertise shines through in this project and what fresh elements he brings to the table. Exciting times ahead for Nightingale!

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