This new soulslike has the best twist on the genre I’ve seen, but it sadly flubs the landing

Deathbound is set in a grim sci-fi future where religious fanatics and science freaks are locked in a mysterious, verbose conflict. In this harrowing dystopia, many doors only open from one side and ankle-high objects can obstruct passages. The art style is an interesting blend of noir, neon-lit sci-fi and fantasy elements that put me in mind of Castlevania: Lords of Shadow 2, and while it’s undeniably a soulslike it breaks the genre’s tradition of stoic quietude: this is a very chatty game, with a labyrinthine narrative that doesn’t shy from a spectral flashback… Read more.

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