Sonder – the realization that everyone you see has a life just as deep and complicated as yours. While that may be true for people, it certainly isn’t the case for NPCs. They follow their own limited rules, while you, the player, have far more going on. Not in City 20, a new survival game where NPCs have jobs, behavioral patterns, motivations, the same hunger and tiredness mechanics as you, the need for money, and a unique, personal memory for all your actions.
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