In a new BAFTA video interview, Larian CEO Swen Vincke revealed that he was actually worried Baldur’s Gate 3 wouldn’t be long enough, an anxiety that’s pretty rich in hindsight, given that some players struggle to finish the marathon RPG. Vincke revealed this old fear as a partial explanation for why Baldur’s Gate 3 has so many tantalizing cut areas, while also describing one such zone we hadn’t heard about before: a second Moonrise Tower to go with the one we saw in Act Two… Read more.
Show Comment Form
Hide Comment Form