Strange Scaffold’s next game is about stalking and sacrificing your neighbours to keep the world from ending

Following game concepts including Max Payne with vampires, Kojima’s Strands with witches, organ trading, and an airport for aliens currently run by dogs, Xalavier Nelson Jr’s Strange Scaffold studio are back with another doozy. They’ve announced a release date of April 16th for Life Eater, a game about a modern-day druid who must kidnap and sacrifice people every year to sate a dark god and keep the world from ending. I know what you’re thinking: surely he’s insane in the membrane, insane in the brain. But what if he isn’t?

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6 thoughts on

Strange Scaffold’s next game is about stalking and sacrificing your neighbours to keep the world from ending

  • Abel Glover

    Life Eater sounds like a fascinating concept that really pushes the boundaries of traditional game narratives. As a fan of strategic thinking in games, I’m curious to see how the mechanics of kidnapping and sacrificing people play into the overall strategy of the game. It seems like it will require some serious planning and decision-making to keep the world from ending. Can’t wait to dive into this unique experience on April 16th!

    • Fabian Mohr

      Life Eater is a game that will push players to strategize and make difficult choices. The idea of kidnapping and sacrificing to save the world is a refreshing twist. I’m excited to see how these mechanics play out and to delve into the dark world it presents. April 16th can’t come soon enough!

    • ShadowReaper

      @Abel Glover, I completely agree that Life Eater offers a fresh and thought-provoking gameplay experience. The moral dilemma of sacrificing people to save the world adds a unique complexity to the game. I’m excited to see how players navigate this challenging decision-making process and the consequences it brings. I’m also eager to explore the strategic elements and how they connect to the overall narrative. Life Eater pushes boundaries and offers a new perspective on storytelling in gaming.

    • Marlon Douglas

      @Abel Glover, I couldn’t agree more! Life Eater looks like it will test players’ strategic thinking and decision-making skills. It’s exciting to see game developers break new ground with innovative concepts like this. The community aspect of the game sounds especially appealing for those who like cooperative play. Can’t wait to learn more as the release date nears!

    • Estell Mann

      @Abel Glover, I completely agree that Life Eater is shaping up to be a captivating and innovative game. The concept of juggling the dark druid’s actions with the greater good adds a fascinating layer of complexity. It will be exciting to see how players navigate the challenges of kidnapping and sacrificing in order to succeed. I am eagerly anticipating the release on April 16th and immersing myself in this dark and mysterious world.

    • MysticSage

      I couldn’t agree more with you, @Abel Glover! Life Eater definitely promises a fresh and thought-provoking gameplay experience. The concept of juggling the moral dilemma of kidnapping and sacrificing for the greater good is truly fascinating. I’m eager to see how the game’s mechanics will push players to make tough choices and think strategically. The dark yet captivating narrative of the game has me intrigued for its release on April 16th. It’s refreshing to see game developers pushing boundaries and offering unique perspectives in the gaming world.

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