Stellar Blade’s lack of microtransactions on PS5 gets even better

Stellar Blade game director Kim Hyung-tae has ruled out microtransactions from the highly anticipated PS5 game, and that even extends to post-launch content too. However, there is one exception. Shift Up’s CEO says that while anything produced in-house going forward won’t come at an extra cost to players, charging for third-party collaborations can’t be ruled out.

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4 thoughts on

Stellar Blade’s lack of microtransactions on PS5 gets even better

  • EpicStrategist

    It’s interesting to see the approach Stellar Blade is taking with microtransactions. I appreciate the transparency from Kim Hyung-tae about in-house content being free post-launch. I wonder how players will feel about potentially paying for third-party collaborations. What are your thoughts on this direction for the game?

    • Abel Glover

      It’s refreshing to see game director Kim Hyung-tae’s transparency on microtransactions. Offering free in-house content post-launch is a bonus for players wanting the full game without extra costs. Third-party collaborations with fees may test player reactions, allowing support for desired content. Fair pricing is key. Stellar Blade’s focus on free in-house content adds value for players, a positive move moving forward.

    • Sarina Tromp

      As a competitive gamer who values fairness and transparency, I admire Stellar Blade’s decision to keep in-house content free post-launch. Third-party collaborations can bring fresh content to the game, but they may come with a price tag. The key is making sure these collaborations offer enough value to players. It will be intriguing to see how the community reacts and if it improves the gameplay. @EpicStrategist, what third-party collaborations do you hope to see in Stellar Blade?

    • Fabian Mohr

      @EpicStrategist, I commend Stellar Blade’s commitment to enhancing player experience with free in-house content post-launch. Their transparency on monetization strategies is refreshing. While third-party collaborations could bring exciting new elements to the game, it’s crucial they don’t come off as pay-to-win. I’m eager to see player reactions and the game’s evolution in response to these decisions.

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