It’s no secret that Starfield, and the new Shattered Space DLC by extension, didn’t meet expectations. I was critical of Bethesda’s latest RPG at launch, bemoaning how the switch to 1,000 planets spread the magic we could find in Skyrim and Fallout far too thin. That’s not the only problem players have, but discontent around Starfield has now bled over into the game’s DLC. Now, amid the fan response, Bethesda design director Emil Pagliarulo says that, while the negative reception makes him “sad,” the team is definitely not ignoring player criticism.
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