Starfield Almost Had A Completely Different Ship Building System

A recent interview with former Bethesda designer, Bruce Nesmith, revealed that Starfield was originally meant to have a completely different ship-building system one that relied on outpost resources instead of credits. While Starfield has endured its fair share of criticism, its ship builder received universal praise from the gaming community, as it allowed players the freedom to both make original concepts and recreate famous vessels from established franchises.

Leave a Reply

Your email address will not be published. Required fields are marked *

Join the Underground

a vibrant community where every pixel can be the difference between victory and defeat.

Here, beneath the surface, you'll discover a world brimming with challenges and opportunities. Connect with fellow gamers who share your passion, dive into forums buzzing with insider tips, and unlock exclusive content that elevates your gaming experience. The Underground isn't just a place—it's your new battleground. Are you ready to leave your mark? Join us now and transform your gaming journey into a saga of triumphs.