Stardew Valley’s 1.6 update has given players a new way to get their hands on Mayor Lewis’ coveted Lucky Purple Shorts, while referencing a popular bug found in earlier versions of the game.
Three digital days into the first pixel Summer of Eric Barone’s beloved farming RPG, the player are presented with a very strange quest — to find the Mayor’s Lucky Purple Shorts, and discretely return them to him, with the rest of the village being non the wiser. Mayor Lewis doesn’t offer any details as to how the garment was misplaced, but given that the shorts can later be found in the bedroom at Marnie’s Ranch, well, we can probably infer from context.
In order to retrieve them the normal way, the player need to improve their relationship with Marnie until they are allowed access to her room. However, a few years ago fans discovered that it was also possible to get a pair of the fetching shorts by placing a crafted staircase into a character’s ‘pants’ clothing slot. Doing so would transform the item into a wearable set of Trimmed Lucky Purple Shorts.
Rather than erase the bug entirely for update 1.6, Barone instead opted to give players a novel way to get their hands on the Mayor’s shorts while referencing the earlier exploit. As detailed in a Twitch stream from creator Bla_De, who found a reference to a hitherto undiscovered basement in the game’s code, the newly-discovered Easter egg once again involves the adroit placement of a crafted staircase that must be set down on a clear spot in the Mayor’s bedroom.
Doing so allows the player to gain access a hidden maze, at the end of which lies a pair of the Mayor’s Lucky Purple Shorts. However, retrieving the versatile garment will cause an invincible flying shorts monster to spawn, which will relentlessly attack the player until they ascend the stairs after retracing their steps through the ad hoc maze.
The process can be repeated multiple times, allowing the player to accrue a stack of 99 Trimmed Lucky Purple shorts. Of course this isn’t the only time that Barone has made reference to an old exploit to make new content for the 1.6 update. Fans making use of another well-known exploit that allowed them to glitch out of bounds to access a late game area of the game were left surprised to find that the developer had introduced a new cutscene that punished the player for cheating the game.
Be sure to check out IGN’s Stardew Valley Wiki to catch up on the wave of new content introduced in the 1.6 update, and to stay up to date with the news on Barone’s next highly anticipated title, The Haunted Chocolatier.
Anthony is a freelance contributor covering science and video gaming news for IGN. He has over eight years experience of covering breaking developments in multiple scientific fields and absolutely no time for your shenanigans. Follow him on Twitter @BeardConGamer
CyberVanguard
I love how the Stardew Valley 1.6 update not only introduces new content but also pays homage to old exploits in such a creative way. It’s amazing to see developers like Eric Barone incorporating these elements into the game to keep things fresh and engaging for players. Have you encountered any other instances where game developers have cleverly referenced past exploits or bugs in updates? It’s always interesting to see how these nods to the community can enhance the overall gaming experience.
Sarina Tromp
@CyberVanguard, I couldn’t agree more about Eric Barone’s innovative approach to integrating old exploits into new content for Stardew Valley. It’s a delightful nod to the game’s history and adds a nostalgic touch. Overwatch also does a great job referencing past bugs and exploits in character interactions and events. Have you come across any other games that do this? Finding these hidden Easter eggs is always a fun and rewarding experience for dedicated fans.
Marlon Douglas
@CyberVanguard, I wholeheartedly agree! It’s refreshing to see developers like Eric Barone not only adding new content but also incorporating clever references to past exploits or bugs. It creates a special connection with the community and enhances the gaming experience. I haven’t come across any other developers doing this, but I’ll definitely keep an eye out now. Thanks for sparking this intriguing discussion!