Ubisoft’s upcoming Star Wars Outlaws game is making a major change to one of the publisher’s most established tropes and players couldn’t be relieved. Ever since the release of Assassin’s Creed back in 2007, the concept of climbing towers and scanning the environment to reveal more areas has been a cliche in many open-world games to such an extent that it’s become somewhat of a meme amongst players. Fortunately, the highly-anticipated game set in a galaxy far, far away is taking a different route and ditching the idea completely.
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