Following the breakout success of Space Marine 2, which has become the most-played Warhammer 40,000 game ever made, Saber Interactive’s chief creative officer Tim Willits spoke with IGN on how the title will affect the studio going forward—and even hinted at a possible DLC or sequel in the works.
In the Sept. 23 interview, the studio’s creative head said how the title’s massive launch “changes everything,” and that he told that same thing to the game’s developers during a company party. “I gave a little 30-second speech and I told the whole team, this changes everything we do moving forward,” Willits explained. He went on to say that this, indeed, encompasses every single game and project that Saber Interactive is working, or will work on, and added that Space Marine 2‘s success will lead Saber to developing “far better products in the future.”
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Following the breakout success of Space Marine 2, which has become the most-played Warhammer 40,000 game ever made, Saber Interactive’s chief creative officer Tim Willits spoke with IGN on how the title will affect the studio going forward—and even hinted at a possible DLC or sequel in the works.
In the Sept. 23 interview, the studio’s creative head said how the title’s massive launch “changes everything,” and that he told that same thing to the game’s developers during a company party. “I gave a little 30-second speech and I told the whole team, this changes everything we do moving forward,” Willits explained. He went on to say that this, indeed, encompasses every single game and project that Saber Interactive is working, or will work on, and added that Space Marine 2‘s success will lead Saber to developing “far better products in the future.”