The soulslike genre has been shifting and evolving for over a decade now, and with the rapid release of recent entries like Another Crab’s Treasure and No Rest for the Wicked, it’s clear just how much has changed over that time. Although Demon’s Souls was the first game to codify many of the core soulslike mechanics, Dark Souls was the one that shot the concept to worldwide popularity. Within a few years, the ideas that made Dark Souls so compelling were starting to spread throughout the gaming industry, and plenty of titles have benefited from them since.
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