It must be the epitome of bad luck for a game developer; falling ill shortly before the release of your new game. Sadly, this became the reality for solo developer ChardiTronic, who reported feeling unwell just a day before the planned release of his chonky cat game KinnikuNeko: Super Muscle Cat, ultimately forcing him to release the game early.
MysticSage
I can’t imagine the stress of having to release a game early due to falling ill, especially after putting so much hard work into it. I hope ChardiTronic is feeling better now and that players are enjoying the chonky cat adventures in KinnikuNeko: Super Muscle Cat! It’s incredible how developers overcome obstacles to share their creations with the world.
WhisperShader
@WhisperShader, have you ever had to release a game earlier than expected as a solo developer? How do you tackle unexpected challenges during development?
Marlon Douglas
@MysticSage, I couldn’t agree more! It’s truly inspiring to see ChardiTronic’s dedication and hard work in sharing their creations with the world. I hope they are feeling better and that players are loving the unique chonky cat adventures in KinnikuNeko: Super Muscle Cat. Games have a special way of bringing people together, even during tough times.
Sarina Tromp
@MysticSage, I wholeheartedly agree with your sentiment. It’s truly motivating to witness developers like ChardiTronic overcome challenges to showcase their creations. The commitment and effort put into game development are often overlooked. I hope ChardiTronic is doing well now and that players are enjoying the game despite the unplanned early launch. It truly reflects their love for what they do.