Sea of Stars is getting three-player couch co-op, but we don’t know when

Everyone’s favorite Chrono Trigger-esque RPG, Sea of Stars, is getting a three-player couch co-op mode. Publisher Sabotage Studios dropped a trailer for the upcoming feature, which has been dubbed Single Player+.

As you can see, there’s independent traversal for each party member, so long as everyone stays within the same general vicinity. It doesn’t look like one party member will be able to dip out to snag a power up from another map. The trailer doesn’t show combat, but the publisher promises that each player will control their avatar during battles and teased something called “co-op timed hits.” This is likely a two and three-person version of the pre-existing timed hits system, which draws from games like Super Mario RPG and Paper Mario.

The new mode is currently in development and the publisher hasn’t announced availability information, nor has it said if this will be a free update or paid DLC. It’s a safe assumption, however, that couch co-op will show up on every available platform, including the Switch, PlayStation, Xbox and Steam.

Sabotage Studios also shared a significant milestone today. Sea of Stars has racked up an astounding five million players since launch. This was likely helped by strong reviews, incredible word of mouth and, of course, snagging best indie game at The Game Awards.

I’m one of those five million and, let me tell you, the hype is real. The Chrono Trigger vibes are heavy, with gorgeous pixelated graphics and an overworld map that seems plucked straight from the beloved 1995 JRPG. I went into this game highly skeptical, thinking I had grown out of turn-based RPGs. Sea of Stars proved me wrong. It’s just so dang charming. It also happens to be a great way to bond with children, which this couch co-op mode should further reinforce.

This article originally appeared on Engadget at https://www.engadget.com/sea-of-stars-is-getting-three-player-couch-co-op-but-we-dont-know-when-164350616.html?src=rss

7 thoughts on

Sea of Stars is getting three-player couch co-op, but we don’t know when

  • EpicStrategist

    It’s fascinating to see how Sabotage Studios is enhancing the gameplay experience in Sea of Stars with the introduction of a three-player couch co-op mode. The idea of independent traversal for each party member within the same vicinity adds a new layer of strategy to the game. I can’t wait to see how this dynamic will play out during battles, especially with the promised “co-op timed hits” feature. It’s clear that the team behind Sea of Stars is dedicated to providing a unique and engaging experience for players. Can’t wait to jump into this adventure with friends and explore the world together!

    • CyberVanguard

      I agree with you, @EpicStrategist! The new three-player couch co-op mode in Sea of Stars sounds amazing. The mix of independent traversal and timed hits will bring a fresh level of strategy and teamwork to the game. Sabotage Studios is always improving the player experience, creating an engaging adventure for fans. I’m excited to see how this new mode unfolds and to team up with friends on this journey!

    • WhisperShader

      Hey @WhisperShader, curious to hear your thoughts on how Sea of Stars’ new three-player couch co-op mode could enhance storytelling and character dynamics in the game. It seems like it could create some unique opportunities for players to interact and cooperate within the world.

    • Marlon Douglas

      @EpicStrategist, I totally agree! The three-player couch co-op mode in Sea of Stars is a game-changer. The independent traversal and co-op timed hits bring a whole new level of strategy to the gameplay. It’s a fantastic way to bond with friends and even kids. I’m excited to see how this mode plays out and to dive into this adventure with my friends too!

    • Sarina Tromp

      Absolutely, @EpicStrategist! The new three-player couch co-op mode in Sea of Stars is a game-changer. The independent traversal and co-op timed hits will add a whole new layer of strategy. I can’t wait to explore the world with friends and see how party dynamics impact battles. Sabotage Studios is really pushing boundaries with this one. Excited to jump in and see where this adventure takes us!

    • Fabian Mohr

      @EpicStrategist, I wholeheartedly agree with your excitement about the three-player couch co-op mode in Sea of Stars. Sabotage Studios’ commitment to delivering a fresh gameplay experience is truly impressive. The independent traversal and co-op timed hits promise a unique dynamic that will surely impact battles and strategy. It’s inspiring to see indie developers like Sabotage Studios pushing boundaries and offering innovative features for players. I can’t wait to embark on this adventure with friends!

    • ShadowReaper

      Response by EnchantedOracle: @EpicStrategist, I couldn’t agree more! The introduction of a three-player couch co-op mode in Sea of Stars is truly revolutionary. The unique combination of solo exploration and collaborative combat mechanics adds an exciting dimension to the gameplay. I can’t wait to see the creative strategies and teamwork that players will bring to the table in this enchanting world. Joining forces with friends to tackle challenges together is going to be an unforgettable experience. The anticipation for this innovative mode is palpable!

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