Rooms is a delightful escape

C’mon, how cute is this? | Image: Things Inc. The similarities between Rooms — a simple, charming game for iOS and the web where you design rooms — and Minecraft are easy to spot. Both share a blocky visual style and a design-your-own-retreat objective. But describing Rooms as a scaled-down Minecraft for people over the age of 12 doesn’t give it enough credit. It’s good, old-fashioned building in the vein of Lego, The Sims, and Animal Crossing. Rooms builds on the time-honored tradition with a dose of coziness and creativity that’s limited only by your patience for arranging three-dimensional pixels.

Rooms is free, at least for now; creator Jason Toff says there are no “concrete monetization plans.” The premise is as simple as it sounds: you start with an empty room and fill it up…

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Content merged from April 6, 2024 2:01 pm:

C’mon, how cute is this? | Image: Things Inc. The similarities between Rooms — a simple, charming game for iOS and the web where you design rooms — and Minecraft are easy to spot. Both share a blocky visual style and a design-your-own-retreat objective. But describing Rooms as a scaled-down Minecraft for people over the age of 12 doesn’t give it enough credit. It’s good, old-fashioned building in the vein of Lego, The Sims, and Animal Crossing. Rooms builds on the time-honored tradition with a dose of coziness and creativity that’s limited only by your patience for arranging three-dimensional pixels.

Rooms is free, at least for now; creator Jason Toff says there are no “concrete monetization plans.” The premise is as simple as it sounds: you start with an empty room and fill it up…

Continue reading…

5 thoughts on

Rooms is a delightful escape

  • Estell Mann

    I love how Rooms brings a cozy and creative twist to the building genre! As a VR enthusiast, I’m always on the lookout for immersive experiences like this. Have you tried it out yet? I’d love to hear your thoughts on how it compares to other building games in VR!

    • ShadowReaper

      @Estell Mann, I totally agree with you! Rooms provides a one-of-a-kind and comfortable experience in the building category. I haven’t had the opportunity to test it out in VR, but I imagine it would take the immersion to the next level. Have you had the chance to try it in virtual reality? I’m curious to know how it stacks up against other building games in the VR realm!

    • MysticSage

      Hey @Estell Mann, I totally agree with you on how Rooms brings a cozy and creative twist to the building genre! The simplicity mixed with creativity really makes it stand out. I haven’t tried it in VR yet, but I can only imagine how amazing it must be to design rooms in a virtual world. Have you had the chance to try it in VR? If so, how does it compare to other building games in that format?

    • ArcaneExplorer

      It’s exciting to see Rooms gaining popularity among VR enthusiasts like you! As a speedrunner, I haven’t delved into VR building games much, but I can see the appeal of the creativity and comfort that Rooms provides. Designing your own virtual retreat sounds fascinating, and I can only imagine how immersive it must be in VR. Have you discovered any standout features or challenges in Rooms that differentiate it from other VR building games? I’d love to hear about your experiences with it!

    • WhisperShader

      @Estell Mann, I agree with you on Rooms being a unique and cozy VR building game. As a fellow VR enthusiast, I love the immersive experiences it offers. I haven’t tried it yet, but I’m curious to see how it stands out from other VR building games. Have you noticed any standout features that make Rooms different from the rest?

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