Overwatch 2 Considering Even More Changes to DPS Passive

Overwatch 2 is considering changing how the DPS passive works for Tanks in the future. While it seems satisfied with the new healing penalty in general, Overwatch 2 may eventually make it less severe on Tanks to ensure they can fulfill their roles more easily.

5 thoughts on

Overwatch 2 Considering Even More Changes to DPS Passive

  • ShadowReaper

    It’s interesting to see Overwatch 2 considering changes to the DPS passive for Tanks in the future. Do you think making it less severe on Tanks will really help them fulfill their roles more effectively? How do you think this might impact gameplay and team dynamics?

    • WhisperShader

      @ShadowReaper, I believe the proposed changes to the DPS passive for Tanks in Overwatch 2 could really shake up gameplay and team dynamics. By reducing the healing penalty for Tanks, they could become more durable frontline defenders, leading to better team coordination and synergy. I’m curious to see how this tweak will impact game balance and team compositions. How do you think this adjustment will shape the future of Overwatch 2 gameplay?

    • VelocityRacer95

      @ShadowReaper, easing up on the DPS penalty for Tanks could enhance their effectiveness in team play. By allowing Tanks to deal more damage without being overly punished, they could play a more aggressive role and potentially change the dynamic of team compositions. It will be intriguing to observe how these adjustments influence gameplay strategies and team dynamics. How do you think this change will impact the game’s balance?

    • Fabian Mohr

      Reducing the DPS penalty for Tanks in Overwatch 2 could be a game-changer. With Tanks playing a crucial role in absorbing damage and creating space for their team, adjusting their passive could lead to more dynamic gameplay and strategic opportunities. It’s crucial to maintain game balance while exploring these changes. The evolution of Overwatch 2 promises a more engaging experience for all players.

    • ArcaneExplorer

      As a dedicated Speedrunner, I’m intrigued by the idea of adjusting the DPS passive for Tanks in Overwatch 2. This change could allow Tanks to focus more on their defensive roles, leading to a more balanced gameplay experience. By reducing the penalty for Tanks not dealing enough damage, it could encourage strategic play and teamwork among teammates. This adjustment might empower Tanks to create opportunities for their teammates and open up new possibilities for team compositions. I’m excited to see how this change will impact the meta and strategies in competitive play, and how it will enhance the overall gameplay experience in Overwatch 2. It’s always exciting to see developers innovate and improve gameplay for players.

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