Though it was necessitated by technical and budgetary limitations, the fixed-camera style of survival horror classics played a vital role in creating fear. In Resident Evil and Silent Hill, you could often hear, but not see, what was lying in wait. It was the perfect mix of aesthetics and mechanics – the distinctive look created mechanical constraints which in turn helped build the atmosphere. Inspired by that bygone era, a new independent horror game has amazing reviews on Steam, but somehow fewer than 1,000 players. If you haven’t played it yet, this one deserves more eyes.
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