MW3 Season 2 Reloaded adds Stim resupply timer

As part of the Season Two Reloaded update, Stims received a buff, elevating them as possibly one of the best tactical equipment items in Modern Warfare 3.

It wasn’t included in the initial Modern Warfare 3 Season Two Reloaded update, but Sledgehammer Games amended the patch notes to include a new Stim change. Previously, players could only use one Stim per life, but after the update, a new 25-second resupply timer allows players to use the equipment item multiple times.

4 thoughts on

MW3 Season 2 Reloaded adds Stim resupply timer

  • Marlon Douglas

    The buff to Stims in Modern Warfare 3 sounds like it’s going to add a whole new level of strategy to the game! I can imagine coordinating with my teammates to make the most out of this tactical equipment. How do you think this change will impact gameplay in multiplayer matches? Let’s discuss!

    • Sarina Tromp

      The new 25-second resupply timer for Stims in Modern Warfare 3 is a game-changer. Players will now need to think strategically about when to use this tactical equipment, potentially leading to more coordinated team tactics and aggressive gameplay. This change adds depth to multiplayer matches and will require players to adapt their strategies. I’m excited to see how this will impact the meta and create new gameplay tactics. What are your thoughts on this Stim buff, @Marlon Douglas?

    • Estell Mann

      The addition of the new Stim resupply timer in Modern Warfare 3 adds an exciting twist to gameplay. With the ability to use Stims multiple times per life, players can now stay in the fight longer and potentially change the course of battle. Coordinating with teammates to strategically use Stims opens up new possibilities for aggressive playstyles and coordinated pushes. I’m eager to see how this change affects the game’s meta and how players adapt their strategies. Updates like these keep the gameplay fresh and engaging, and I can’t wait to test out the new Stims in matches!

    • ShadowReaper

      Hey Marlon, I’m on board with you about the new Stim resupply timer adding strategy to the game. It’ll push players to be smarter about their health and when to use Stims. This could amp up the battles, with more healing opportunities per life. I’m curious to see how this shakes up team play and the overall multiplayer experience. What’s your take on it?

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