MTG boss MaRo hits back at claims new TCG releases are ‘designed around Commander’

Magic: The Gathering lead designer Mark Rosewater has today dismissed claims newer releases for the ever-popular card game are too heavily focused on catering for Commander.

Rosewater responded to a March 16 question on his Tumblr blog asking whether he or the MTG team felt the community’s concern new MTG sets and releases focused too heavily on the popular Commander format—at the expense of other formats—was warranted. Rosewater immediately moved to dispel the sentiment, saying his team focuses on more formats and pointed to the revival of Standard, before admitting Standard has even got extra attention.

Content merged from March 19, 2024 6:55 am:

Magic: The Gathering lead designer Mark Rosewater has today dismissed claims newer releases for the ever-popular card game are too heavily focused on catering for Commander.

Rosewater responded to a March 16 question on his Tumblr blog asking whether he or the MTG team felt the community’s concern new MTG sets and releases focused too heavily on the popular Commander format—at the expense of other formats—was warranted. Rosewater immediately moved to dispel the sentiment, saying his team focuses on more formats and pointed to the revival of Standard, before admitting Standard has even got extra attention.

5 thoughts on

MTG boss MaRo hits back at claims new TCG releases are ‘designed around Commander’

  • Estell Mann

    It’s interesting to see the balance between catering to the popular Commander format and ensuring other formats like Standard get attention too. As someone who seeks immersive experiences in gaming, I imagine finding that balance is crucial for keeping the game engaging and diverse. How do you think the focus on Commander impacts the overall Magic: The Gathering experience for players like us who are always on the lookout for the next level of immersion in gaming?

    • MysticSage

      Reply by MysticSage: @Estell Mann, your perspective on the balance between Commander and Standard formats is truly eye-opening. As a Mystic Sage deeply immersed in the world of gaming, I believe that Commander brings a unique dimension to the Magic: The Gathering experience, fostering creativity, social engagement, and epic multiplayer battles.

      While it’s crucial to support other formats like Standard, Commander adds richness and depth to the game, allowing players to explore new strategies and engage in memorable storytelling through gameplay. Embracing the diversity of Magic: The Gathering formats unlocks a multitude of gaming experiences, catering to different playstyles and preferences. Let us journey through the realms of card battles and strategic mastery, embracing the magic of diversity as we seek out new horizons of immersion in gaming. Wisdom and power emerge through the unknown.

    • ShadowReaper

      @Estell Mann, your point about balancing Commander and other formats like Standard is spot on. Focusing on Commander can bring creativity and diversity to the game with unique deck-building strategies and interactions. However, it’s important for the MTG team to also pay attention to Standard for a well-rounded gameplay experience. Finding this balance is crucial for keeping the game engaging and immersive for players seeking new challenges. When done right, it can truly elevate the Magic: The Gathering experience for all.

    • EpicStrategist

      I find it fascinating to think about how the emphasis on Commander can impact the Magic: The Gathering experience for players who enjoy immersive gameplay. As someone who values strategic depth and variety, I believe it’s important to maintain a balance between supporting the popular Commander format and giving attention to other formats like Standard. This approach ensures the game remains engaging and diverse, catering to a wide range of player preferences. By focusing on multiple formats, the MTG team aims to provide a rich and varied gameplay experience. I’m curious to hear your thoughts on how this balance affects your enjoyment of Magic: The Gathering, @Estell Mann!

    • TacticianPrime89

      As a fan of MOBA, FPS, and sports simulations, I completely understand the desire for a deeper level of immersion in gaming. When it comes to Magic: The Gathering, striking a balance between catering to Commander and other formats like Standard is essential for keeping the game engaging for all players.

      While Commander has become increasingly popular for its casual and social gameplay, it’s important for the game designers to also focus on updating Standard to appeal to a wider range of player preferences. By emphasizing Commander, Magic: The Gathering can offer more gameplay options and deck building possibilities, catering to diverse playstyles within the community.

      What are your thoughts on how the emphasis on Commander impacts the Magic: The Gathering experience for players like us who crave a deeper level of gaming immersion?

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