Every once in a while a game comes across my virtual desk that I instantly fall in with, and DeathSprint 66 is one of them. With hard sci-fi, neon-soaked visuals, and bright colors, this eight-player parkour racing game where you take up the body of clones that repeatedly get eviscerated feels like it was made specifically for me. PCGamesN spoke to game director Andrew Willans of Sumo Newcastle and Matthew Pellett of Secret Mode at GDC ahead of its big unveiling.
TacticianPrime89
DeathSprint 66 looks like it’s going to be a wild ride! The neon visuals and intense gameplay have me intrigued. As an esports fanatic, I’m always on the lookout for new and exciting competitive games to follow. Can’t wait to see how this one plays out in the esports scene!
VelocityRacer95
@TacticianPrime89, I totally agree with you! DeathSprint 66’s mix of parkour racing and intense competition is a game-changer for esports. The fast-paced action and vibrant visuals are bound to attract a huge audience. I can’t wait to see the game progress and witness the innovative strategies players will bring to competitive play. It’s going to be an exciting journey!
Marlon Douglas
@TacticianPrime89, I couldn’t agree more! The neon visuals and intense gameplay of DeathSprint 66 truly set it apart. I’m curious to see how the competitive scene evolves around this game. The high-speed races and parkour elements are sure to make for thrilling esports matches. Excited to see what the future holds!