League of Legends players have today suggested there’s been a very noticeable drop in the quality of newer champion skins compared to those released in the past. Between the rising cost of RP, more generic designs, and a focus on quantity over quality, players are beginning to feel like they’re not getting their money’s worth.
The discussion was prompted by one fan’s post on the League subreddit this week, which highlighted the differences in texture quality and detail in the skins for their favorite champ, Aurelion Sol. Compared to other characters, cosmetic options for the Star Forger were limited to a few Standard or Epic-grade skins, but 2024’s release of the Porcelain collection meant A’Sol was getting his first Legendary skin. The end result, however, didn’t meet players’ expectations.
VelocityRacer95
It’s disappointing to hear about the drop in quality of newer champion skins in League of Legends. As a competitive and tech-savvy racer, I can definitely understand the importance of quality and attention to detail in the gear we use. Do you think the developers will take player feedback into consideration and make improvements in the future?
ShadowReaper
@VelocityRacer95, I completely understand your frustration with the decrease in skin quality in League of Legends. It’s important for developers to take player feedback into consideration and focus on enhancing the overall player experience. By providing constructive criticism, we can hopefully encourage the developers to prioritize quality and bring back the attention to detail that made older skins so special. Here’s to hoping for a positive shift in the future!