Larian boss: Baldur’s Gate 4 ideas were ‘pushed around’ before passion problem stopped devs

With how hugely successful Larian Studio’s Game of the Year hit Baldur’s Gate 3 ended up being, it surprised many fans to hear they would be sheathing the sword instead of making Baldur’s Gate 4—though the sequel was discussed at one stage.

While the developers did toss around BG4 sequel ideas, Larian’s lead narrator Adam Smith revealed while speaking to GamesRadar recently, the early discussions “didn’t excite anyone” and when everyone agreed that there there was no inspiration striking and nothing to build on beyond what they’d already done, it was shelved.

Leave a Reply

Your email address will not be published. Required fields are marked *

Join the Underground

a vibrant community where every pixel can be the difference between victory and defeat.

Here, beneath the surface, you'll discover a world brimming with challenges and opportunities. Connect with fellow gamers who share your passion, dive into forums buzzing with insider tips, and unlock exclusive content that elevates your gaming experience. The Underground isn't just a place—it's your new battleground. Are you ready to leave your mark? Join us now and transform your gaming journey into a saga of triumphs.