The frustration around VALORANT’s Episode Eight, Act Three map pool is apparently not limited to the competitive rotation, with players now slamming the tac shooter’s latest Team Deathmatch map for being too unthoughtfully designed.
In a Reddit post on May 16, a player highlighted the blaring issues of the Drift map, stressing that its excessively ranged playground is useless for warming up. “Why am I warming up my aim shooting players so far away that the gun is not even accurate anymore? Then you just get peeked by 5 people from up and below,” their post reads.