While I’m all for building dread through a lingering introduction, it’s always a treat to play a horror game that wastes no time tearing the moorings of familiarity right out from underneath you, as is the case with 13th Street Studios’ Becrowned. In fact, the game’s demo managed to make me go “oooh” than “ah!” in three different ways before I’d even exited the starting elevator. It also made me go “ugh” once, because I opted against tank controls, despite the suggestion to use them with mouse and keyboard. I come to you as disembodied voice, trapped between the worlds of video game inputs, with a dire plea: don’t do that. Just use tank controls. I’d restart but I’m already in too deep.
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