The new era of Smite is finally playable, with the Smite 2 alpha playtest going live on May 2 alongside a Mount Olympus-sized list of changes hitting everything from gameplay and modes to items, stats, and gods.
Because this is the first real Smite 2 balance patch since HiRez started working on its sequel release, there are (unsurprisingly) lots of things to go over; the alpha blog the devs shared on May 2 tallied up to 14,158 words and covered everything from gods and items changes to Conquest upgrades, new gameplay rulings, and what basically amounts to a complete overhaul of classes.