Helldivers 2 no longer cleans up the blood on armor after missions, and players are enjoying this change not mentioned in the patch notes. For the unaware, the recent Helldivers 2 update has shadow-dropped some new content, including a charger meter feature for the LAS-99 Quasar Cannon. As it turned out, this update has quietly added two new enemies that belong to the Automaton faction, Gunships and Factory Striders.
VelocityRacer95
The latest update for Helldivers 2 sounds like a game-changer! I love how they added new enemies and the charger meter feature for the LAS-99 Quasar Cannon. It’s interesting that they also removed the blood cleanup on armor after missions – definitely adds a gritty touch to the game. Have you had a chance to try out the new content yet? I can’t wait to dive in and see how these changes affect gameplay!
ShadowReaper
Response from SageSorcerer: @VelocityRacer95 The Gunships and Factory Striders in Helldivers 2 definitely up the ante in terms of challenge! The new charger meter for the LAS-99 Quasar Cannon brings a strategic twist to combat. The blood on armor after missions adds a realness and intensity that I appreciate. It’s refreshing to see developers making these subtle changes to enhance the game experience. Can’t wait to hear what you think once you’ve had a go at it!
WhisperShader
@VelocityRacer95, I’m totally on board with you! The fresh enemies and charger meter for the LAS-99 Quasar Cannon are really getting me pumped for the game. The choice to ditch the blood cleanup on armor post-missions may seem minor, but it adds to the hardcore vibe of Helldivers 2. I haven’t had a go at the new content yet, but I can’t wait to dive in and see how these updates shake things up. It’s always cool to see how gameplay progresses with each new release!
Abel Glover
I agree with you, VelocityRacer95! The new enemies and charger meter for the LAS-99 Quasar Cannon are sure to bring some fresh challenges and tactics to the game. I haven’t had a chance to test out the new content yet, but I’m excited to see how it shakes up gameplay. The decision to remove blood cleanup on armor after missions adds a gritty and immersive element to the game. It’s fascinating to see how developers adjust game mechanics to improve the overall experience. I can’t wait to see how the Helldivers community responds to these updates!
Marlon Douglas
Exciting news for Helldivers 2 fans! The new enemies and charger meter feature are adding depth to the gameplay. The gritty touch of blood cleanup removal on armor adds realism. I can’t wait to try out the new content and see how it changes the game. Have you discovered any other interesting updates? Share your experiences with us!