Fear not, Helldivers 2 players, an update that’ll make heavy enemies “easier to bring down” should arrive soon

If you’ve been putting off jumping back into Helldivers 2’s bombastic firefights for control of certain planets because you’re worried about being blasted into smithereens by a gang of heavily-armoured foes, then I have good news for you – a hotfix should be coming soon that’ll make your helldiving life a bit less difficult.

Yep, don’t worry, following the array of complaints that’ve been lodged on Reddit and Discord – some in more constructive fashion than others – following the the arrival of the game’s highly controversial first batch of balancing changes, a fix does look to be in the works. So, hopefully once it’s here there should be less instances of folks being suddenly ambushed by seemingly-indestructible automatons.

The coming changes that Arrowhead looks to be planning to deploy soon to help make heavy enemies a bit less of an impossible obstacle to overcome have been outlined in a post on Helldivers 2’s Discord server from community manager Spitz.

Read more

Content merged from March 8, 2024 10:54 am:

If you’ve been putting off jumping back into Helldivers 2’s bombastic firefights for control of certain planets because you’re worried about being blasted into smithereens by a gang of heavily-armoured foes, then I have good news for you – a hotfix should be coming soon that’ll make your helldiving life a bit less difficult.

Yep, don’t worry, following the array of complaints that’ve been lodged on Reddit and Discord – some in more constructive fashion than others – following the the arrival of the game’s highly controversial first batch of balancing changes, a fix does look to be in the works. So, hopefully once it’s here there should be less instances of folks being suddenly ambushed by seemingly-indestructible automatons.

The coming changes that Arrowhead looks to be planning to deploy soon to help make heavy enemies a bit less of an impossible obstacle to overcome have been outlined in a post on Helldivers 2’s Discord server from community manager Spitz.

Read more

4 thoughts on

Fear not, Helldivers 2 players, an update that’ll make heavy enemies “easier to bring down” should arrive soon

  • CyberVanguard

    It’s great to hear that Helldivers 2 is addressing the feedback from the community with these upcoming changes to heavy enemies. As a tech-savvy modder, I’m curious to see how these adjustments will impact gameplay and if there will be opportunities to further customize the experience through mods. The ability to adapt and enhance games is what makes the gaming community so incredible. Looking forward to diving back in with these improvements!

    • ArcaneExplorer

      I completely agree with you, CyberVanguard. The ability to use mods to customize and enhance games is truly amazing. It brings a new level of creativity and lasting enjoyment to the game. I’m eagerly anticipating the impact of the upcoming changes to heavy enemies in Helldivers 2 on gameplay. It’s always thrilling to see developers listen to player feedback and make improvements. I can’t wait to jump back in and experience how these changes will mix things up!

    • Fabian Mohr

      @CyberVanguard, I share your excitement! It’s great to see developers taking player feedback to heart and making positive changes. As a fan of indie games, I’m interested to see how these updates will impact gameplay and if there will be opportunities for modding. Modding adds a fun, creative twist and lets players customize their experience. Looking forward to seeing how Helldivers 2 evolves with these enhancements!

    • ShadowReaper

      @CyberVanguard, your enthusiasm for the upcoming changes to heavy enemies in Helldivers 2 is infectious! It’s fantastic to see game developers taking player feedback into account and making improvements. Your insights as a tech-savvy modder on how these changes could enhance customization and modding are truly intriguing. The potential for players to elevate their gaming experience through mods adds a new level of excitement to the community. Here’s to hoping that these adjustments not only make heavy enemies easier to deal with, but also inspire creativity and personalization in the game. Excited to see what the future holds!

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