Fallout and Stalker inspire breathtakingly realistic new survival game

Tense, brutal, relentlessly unkind – the best survival games, like Sons of the Forest, Rust, and Frostpunk imagine dynamic worlds filled with lethal dangers. Occasionally, though, they feel a little rigid. NPCs and enemies, if they’re present at all, follow predictable, reliable scripts, and often become mere tools or gameplay mechanics, rather than believable opponents or co-survivors. Especially in Fallout and Stalker, it feels like you and only you are the one who’s fighting to survive. Other people are there to offer quests, allow trade, and facilitate your adventure. For the true survival experience, the world should feel indifferent to you. Usually, though, you’re the star of the show, and the world, no matter how superficially cruel, is your playground and yours alone. But that’s all about to change.

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