Fallout and Skyrim show us that talented developers make great games when you leave them alone

Would you pay $12,000 to escape notice for just three minutes? In GTA Online, perhaps you would. Say you’ve spent all weekend raiding drug dens, busting open crates at the docks and dancing for the pleasure of oligarchs in order to build a big pile of restricted goods. You’ve found a buyer, and now is the moment you set off in your plucky cargo plane to make the sale. The potential profits are huge—the equivalent of pulling off a well-choreographed heist. But so are the potential losses. Rockstar, like a trickster god, has put out a global alert to the entire map—tempting every idle player in the city to swing by in a Harrier jump jet, park up in the sky, and blow your hard-won cargo to bits with rockets… Read more.

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