Back in the late 90s when all of you NORMIES were playing Diablo, I was playing a little-known Konami ARPG called Azure Dreams, which has alas never escaped PlayStation prison. It’s a grid-based, upwardly mobile roguelitey dungeon crawler set in a big tower, each floor a semi-randomised maze of monsters, traps and pick-ups, where players and creatures take turns to move and act simultaneously.
Effort Star’s Enter The Chronosphere doesn’t have grids or monster capturing, that I know of, but it taps into a comparable vein of diorama-sized frantic-yet-laidback challenge, with characters, foes and projectiles frozen in time till you give a command. There’s a demo on Steam as part of the platform’s Endless Replayability Fest, which I encourage you to try, whether you are one of the COOL KIDS who played Azure Dreams or not.