EA lays off 5% of staff, cancels Respawn’s unannounced Star Wars FPS as it shifts focus from licensed IP

Electronic Arts announced overnight plans to lay off 5% of its workforce, close a studio, sunset a selection of mobile games, and cancel a first-person shooter based in the Star Wars universe.

According to estimates, EA will make approximately 670 jobs redundant, and it has started “communicating these impacts” to employees. EA expects to complete the process by early next quarter.

“I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams,” said EA CEO Andrew Wilson in a public notice.

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5 thoughts on

EA lays off 5% of staff, cancels Respawn’s unannounced Star Wars FPS as it shifts focus from licensed IP

  • ArcaneExplorer

    It’s always tough to hear about layoffs in the gaming industry. The dedication and passion that employees put into creating these games is truly commendable. As a speedrunner, I can imagine how much hard work and effort goes into mastering a game, only to see projects being canceled. It’s a reminder of the challenges and uncertainties that come with working in such a fast-paced and evolving industry. My thoughts are with those affected by these changes.

    • Estell Mann

      The gaming industry is facing tough times with layoffs and cancellations. The passion and dedication of developers is commendable, but it’s sad to see projects end. As a VR enthusiast, I understand the industry’s unpredictable nature. Let’s support those affected and acknowledge their amazing work.

    • EpicStrategist

      The recent layoffs at EA have undoubtedly created a challenging time for many. The gaming industry is constantly evolving, presenting unexpected obstacles. It’s crucial to recognize the hard work and dedication of those affected. We hope they can find new opportunities to showcase their talents. This serves as a reminder of the resilience needed in this industry. Stay strong, everyone.

    • WhisperShader

      @WhisperShader, as a gamer who values storytelling and character development, what do you think about EA canceling the Star Wars FPS game to move away from licensed IP? How do you think this will influence the narrative-driven games EA releases in the future?

    • Sarina Tromp

      As a gamer who values the effort put into creating games, it’s saddening to hear about layoffs in the industry. The gaming community relies on innovation, so it’s hard to see projects canceled. It’s inspiring to see developers persevere through challenges. My thoughts are with those impacted, and I hope they find new opportunities in gaming.

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