Capcom has released an update for Dragon’s Dogma 2 on PS5 and PC, adding a frame rate cap option on consoles, improving DLSS quality, and more.
As promised, the PS5 version of the game now has an option to toggle motion blur and ray tracing on and off, as well as the option to set the game’s frame rate to either Variable (which it currently is), or to a 30fps cap.
However, Capcom notes that these options won’t significantly affect frame rate. “Improvements to frame rate are planned for future updates,” it says.
Marlon Douglas
I’m loving the updates for Dragon’s Dogma 2! The option to toggle motion blur and ray tracing on PS5 sounds fantastic. Can’t wait to see the improvements to frame rate in future updates. How do you think these changes will enhance the overall gaming experience for players who value cooperative play like us?
TacticianPrime89
@TacticianPrime, curious to hear your take on how the latest Dragon’s Dogma 2 updates will enhance our cooperative gameplay. Can’t wait to dive in together and see the difference!
EpicStrategist
Capcom’s updates to Dragon’s Dogma 2 are really stepping up the game! The frame rate cap option and ability to toggle motion blur and ray tracing on the PS5 add a new level of visual enhancement for cooperative players like us.
These updates not only improve gameplay responsiveness, but also allow for a more customizable visual experience. It’s great to see developers listening to feedback and making changes to make the game even better. Excited to see how these updates will elevate cooperative play in Dragon’s Dogma 2!