It must be very difficult to be making a follow up game for a series that’s become legendary. You can’t just make more of the same, because times have changed and so have tasted. You can’t alter too much because you’ll alienate the core fanbase who’ve been with you since the start. That’s the unenviable position Dragon Age The Veilguard finds itself in and it’s taking some bold moves that might pay off – or might make people very angry indeed.
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