Domination Keystones under the hammer as LoL devs try to make them more unique

We’ve seen adjustments for a few of the League of Legends rune systems this season, but next week’s Patch 14.13 has Riot Games devs focused specifically on Domination Keystones, with the ultimate goal to unblur the lines between each.

League lead gameplay designer Matt “Phroxzon” Leung-Harrison outlined the dev’s plans to make each Domination Keystone more unique in his Patch 14.13 preview on X (formerly Twitter) on June 17. “We’re taking a swing at differentiating Electrocute and Dark Harvest,” he said, specifically looking to pivot Electrocute into an early-game option by reducing its cooldown and boosting its damage.

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