Developers Are Concerned About Sustainability of Live-Service Games

A significant number of game developers are unsure about the long-term sustainability of the live-service monetization model, according to a recent survey. Generally, live-service games are those that receive continual updates after launch, often divided into seasons or chapters, and are usually accompanied by a monetization scheme like battle passes. The goal is to keep players engaged and continuously playing the game and spending money, and the model has proven extremely lucrative for developers.

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