PlayStation has officially pulled the plug on Concord, the publisher’s latest attempt to crack the games-as-a-service model. After a dismal launch that saw less than 700 players on Steam jumping into the game on its day of release, the writing has been on the wall for a couple of weeks as many speculated that developer Firewalk Studios would be forced to pivot to a free-to-play strategy. Unfortunately, that idea didn’t go too far as the much-maligned hero-shooter was seemingly doomed to fail right from the start.
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