City builder meets ARPG in new medieval game Dungeons and Kingdoms

I love it when an indie game takes elements from multiple genres and mashes them up into something new – admittedly, it doesn’t always stick the landing, but sometimes it absolutely nails it. Newly-announced Dungeons and Kingdoms is the latest to partake in this genre-blending, and I’m immediately getting good vibes from it. Taking elements from RPGs, dungeon crawlers, city builders, and management sims and throwing them into a medieval setting, this is definitely one to keep an eye out for, especially if you’re a fan of Dark and Darker or Manor Lords.

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