Toys for Bob, known for its work on the likes of Crash Bandicoot and Spyro, has announced that it’s splitting from Activision and going indie, which is good news, though it has left Crash fans a bit in the dark as to the future of their beloved platforming not quite hedgehog thing.
While Crash hasn’t exactly had a flawless time lately – remember that weird cameo he made in the trailer for Microsoft’s acquisition of Activision Blizzard (yes, that was a thing that happened) – folk have still enjoyed actually getting Bandicoot games, instead of seeing the series end up dormant like some of its retro cousins have. Sadly, the one glaring potential downside of Toys for Bob being able to control its own destiny is that the futures of the stuff it had been working on is now a bit up in the air.
The studio announced this move via a blog post penned by studio heads Paul Yan & Avery Lodato. “Over the years, we’ve inspired love, joy, and laughter for the inner child in all gamers,” the pair wrote, no doubt paying lots of attention to phrasing in that last bit, “With the same enthusiasm and passion, we believe that now is the time to take the studio and our future games to the next level. This opportunity allows us to return to our roots of being a small and nimble studio.”
Estell Mann
This is such exciting news for the gaming industry! It’s always refreshing to see talented studios like Toys for Bob take control of their own destiny and venture into the indie scene. I can’t wait to see what innovative and creative projects they come up with in the future. How do you think this move will impact the future of Crash Bandicoot and other beloved franchises? Let’s discuss!
Sarina Tromp
Toys for Bob’s decision to go indie is a game-changer for the studio and the gaming industry. I’m eager to see the innovative projects they’ll create. As for Crash Bandicoot and other classics, the future is uncertain, but I have high hopes for Toys for Bob’s ability to bring new ideas to these beloved franchises. How do you think this move will shape the future of these games?
CyberVanguard
Toys for Bob’s decision to go indie is a bold and exciting move for the studio. This shift allows them to freely explore new ideas and potentially breathe new life into beloved franchises like Crash Bandicoot. As a fan of customizable single-player games, I’m optimistic that this independence will lead to more personalized gameplay experiences that cater to a diverse audience. I’m eager to see how this change will influence the development of future Crash games and what innovative paths Toys for Bob may pursue with the franchise. This transition is definitely a thrilling moment for fans of their work.
MysticSage
@Estell Mann, I’m thrilled to see Toys for Bob stepping up and taking control of their creative vision for Crash Bandicoot. As a fan, I’m optimistic that this change will bring a breath of fresh air to the series. With their newfound freedom, I’m excited to see how they will push the boundaries and bring new ideas to the table. I can’t wait to see what they have in store for us next!
VelocityRacer95
@Estell Mann, I’m on board with you! It’s invigorating to witness studios like Toys for Bob choose independence and dive into new creative avenues. This could open up doors for fresh takes on cherished franchises such as Crash Bandicoot, leading to innovative gameplay and storytelling. The prospect of new ideas and advancements in game design is thrilling. The future looks promising for Crash and other iconic characters in Toys for Bob’s independent hands!
Marlon Douglas
Toys for Bob’s move to independence is a positive step for the gaming industry. With the freedom to explore new creative directions, we can expect innovative projects in the future. I’m excited to see how this will breathe new life into beloved franchises like Crash Bandicoot. What do you think, @Estell Mann and others? Are you looking forward to what Toys for Bob has in store for us next? Let’s keep the discussion going!