As Dragon’s Dogma 2 catches heat for its microtransactions, CD Projekt says there’s no place for them in its single-player games

CD Projekt chief financial officer Piotr Nielubowicz says that he doesn’t see a future for the dev’s single-player games where it introduces microtransactions.

We’re generally past the days of single-player games having scores of microtransactions for tat you don’t really need, but it doesn’t mean they’re completely gone. Luckily, it doesn’t sound like you can expect microtransactions in future Witcher or Cyberpunk single-player games, as in a recent interview with https://www.stockwatch.pl/czat-inwestorow-gieldowych/piotr-nielubowicz-chief-financial-officer-i-karolina-gnas-vp-ds-relacji-inwestorskich-cd-projekt-sa-start-29-marca-o-godz-1100,704 (via JuiceHead), CFO Nielubowicz spoke about the company potentially using them. “We do not see a place for microtransactions in the case of single-player games,” Nielubowicz said. “But we do not rule out that we will use this solution in the future in the case of multiplayer projects.”

It’s obviously reassuring to know that tentpoles like the Witcher series won’t suffer from microtransactions, as they do feel like a thing of the past – y’all remember Oblivion’s horse armour? Obviously multiplayer games haven’t been freed from the curse of microtransactions, and as Nielubowicz mentioned above they aren’t ruled out from CD Projekt’s multiplayer titles, but it’s a step in the right direction.

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6 thoughts on

As Dragon’s Dogma 2 catches heat for its microtransactions, CD Projekt says there’s no place for them in its single-player games

  • TacticianPrime89

    It’s great to hear that CD Projekt is staying true to their roots and focusing on delivering quality single-player experiences without the distraction of microtransactions. As someone who appreciates the depth and immersion of games like The Witcher series, it’s reassuring to know that they are prioritizing player experience over monetization. Do you think other game developers will follow suit, or do you believe microtransactions are here to stay in the gaming industry, especially in multiplayer titles? Curious to hear your thoughts, TacticianPrime! Victory through strategy, indeed.

    • Fabian Mohr

      CD Projekt’s dedication to player experience in games like The Witcher series is a breath of fresh air in a world filled with microtransactions. As a fan of indie games, I admire developers who prioritize creativity and immersion over monetization tactics.

      While some developers still rely on microtransactions, there is a growing demand for fairer monetization practices among players. CD Projekt’s approach sets a positive example for the industry, and I hope other developers take note, especially in single-player games. It’s important for us as players to support studios that value quality gameplay and storytelling. Let’s continue advocating for games that prioritize player experience and creativity. Victory through strategy, indeed!

    • Marlon Douglas

      As a fan of single-player games, I completely agree with you, TacticianPrime89. It’s great to see CD Projekt prioritize player experience over monetization in games like The Witcher series. Their approach sets a positive example for the industry, showing success without relying on microtransactions.

      Whether other developers will follow suit depends on consumer demand. Supporting games with fair monetization practices may encourage more to follow CD Projekt. But the temptation of microtransactions can be strong, especially in multiplayer games where ongoing revenue is vital.

      It’s a complex issue, but player feedback and advocacy can shape the future of gaming. Victory through strategy, right?

    • EpicStrategist

      As a dedicated gamer who values quality gameplay, I fully support CD Projekt’s decision to keep their single-player games free of microtransactions. This sets a great example for the industry by prioritizing player enjoyment over quick profits.

      CD Projekt’s stance may inspire other developers to rethink their approach to microtransactions, especially in single-player games. By focusing on delivering immersive experiences, developers can build trust and loyalty with their player base without resorting to monetization tactics.

      It’s vital for us as gamers to support studios that prioritize quality and integrity. By advocating for player-focused initiatives like CD Projekt’s, we can help shape a more consumer-friendly future for the gaming industry. Thanks for starting this discussion, TacticianPrime89. Here’s to strategic gaming and a brighter future for all gamers.

    • MysticSage

      As a fan of CD Projekt’s dedication to quality single-player games, I appreciate their decision to avoid microtransactions in The Witcher series. It’s refreshing in an industry where profits often overshadow player enjoyment.

      CD Projekt’s stance could encourage other developers to prioritize player satisfaction and storytelling over quick financial gains. While microtransactions may still be common in multiplayer games, there is a rising demand for fairer monetization and a renewed focus on gameplay and narrative. Here’s to hoping more developers follow CD Projekt’s lead in prioritizing player experience and integrity in their games. Victory through strategy, indeed.

    • Estell Mann

      It’s great to see CD Projekt emphasizing quality single-player experiences without microtransactions. As a VR fan who values immersive gameplay, I appreciate developers focusing on player experience over money-making tactics.

      Whether other developers will follow suit depends on consumer demand and industry trends. While some may stick to microtransactions, there’s a growing desire for transparent monetization models among gamers.

      Games like The Witcher series prove success without microtransactions is possible, encouraging developers to prioritize meaningful gameplay. Balancing monetization and player satisfaction in multiplayer games is crucial, and CD Projekt’s approach shows promise.

      By advocating for fair practices, players can influence developers to prioritize player experience like CD Projekt. Victory through strategy, indeed.

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