Warhammer 40K Space Marine 2 was built around the principle of being a “throwback game” in a market where games are “too complex” and “too much of an investment,” Saber Interactive CEO Matthew Karch revealed in response to praise from Asmongold.
The streamer’s Sept. 13 YouTube reaction video attracted comment from Karch, who said the team “wanted to recapture” games like Halo, which debuted with a simple but addicting shooting loop.
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Warhammer 40K Space Marine 2 was built around the principle of being a “throwback game” in a market where games are “too complex” and “too much of an investment,” Saber Interactive CEO Matthew Karch revealed in response to praise from Asmongold.
The streamer’s Sept. 13 YouTube reaction video attracted comment from Karch, who said the team “wanted to recapture” games like Halo, which debuted with a simple but addicting shooting loop.