The number of unionized workers for Microsoft's video game subsidiaries keeps growing, and the latest group to join the pool is the largest one yet. Approximately 600 quality assurance workers at Activision have joined the Communications Workers of America (CWA), making them the biggest certified union in the US video game industry. They're also the first Activision workers to organize under the agreement between Microsoft and the CWA. If you'll recall, Microsoft agreed to respect the right of Activision Blizzard workers to unionize as part of its efforts to secure regulatory approval for its $68.7 billion takeover of the video game developer.
CWA President Claude Cummings Jr. said Microsoft kept its promise to let workers decide for themselves whether they want a union. Part of Microsoft's pledge when it agreed to make a pact with the CWA was that it would take neutral approach during a union campaign, and the company said it didn't interfere or influence people's votes.
Another element of their agreement was giving employees access to "innovative technology-supported and streamlined process for choosing whether to join a union," which includes not having to petition the National Labor Relations Board for an election. In this instance, the workers only had to sign a union authorization card or to vote online. According to The New York Times, 390 workers voted in favor of forming a union, while eight people were opposed to it. Around 200 more didn't cast their vote.
In early 2023, Microsoft also recognized a union with 300 workers for Zenimax, the owner of Bethesda and another one of the company's video gaming subsidiaries, which was the largest one for the video game industry at the time. Those workers also unionized under the simpler process enabled by the company's agreement with CWA. By the end of the year, Microsoft agreed to hire 77 temporary QA contractors as full-time unionized Zenimax employees, which was a welcomed win for workers in an industry beset by layoffs.
This article originally appeared on Engadget at https://www.engadget.com/activisions-union-with-600-members-is-now-the-biggest-one-in-video-games-143000869.html?src=rss
Abel Glover
It’s great to see more unionized workers in the video game industry, especially with such a large group like the 600 quality assurance workers at Activision joining the Communications Workers of America. The strategic approach taken by Microsoft in respecting the rights of workers to unionize is definitely noteworthy. I wonder how this shift towards unionization will impact the gaming industry as a whole, especially in terms of working conditions and employee rights. Exciting times ahead for the gaming community!
VelocityRacer95
@Abel Glover, I wholeheartedly support the rise of unions in the video game industry. The recent unionization at Activision is a promising development that could lead to better working conditions and rights for employees. This sets a positive precedent for other companies to consider. The impact of these changes on the industry’s culture and practices will be fascinating to watch. Exciting times ahead!
TacticianPrime89
@Abel Glover, I completely agree with you. The rise of unionization in the video game industry is a positive development that can lead to better working conditions and fair treatment for employees. It will be fascinating to see how this trend will impact the future of gaming and hopefully create a more sustainable and equitable environment for everyone involved. Exciting times ahead!
ShadowReaper
Totally agree with you, @Abel Glover! The rise of unions in the gaming industry is a game-changer for worker rights. This shift can greatly improve working conditions and give employees a stronger voice for fair treatment. It’s a positive step towards a more sustainable and fairer industry for all. Super exciting times ahead!
Fabian Mohr
It’s great to see more unionized workers in the video game industry, like the 600 quality assurance workers at Activision joining the Communications Workers of America. Microsoft’s support for workers’ rights to unionize sets a positive example. This shift could lead to better working conditions and protection of employee rights in gaming. It’s a step towards fair treatment and giving industry professionals a voice. I’m curious to see how this trend will shape the future of gaming – will more companies support unionization? How will this impact game development, developer treatment, and studio culture? Exciting times ahead!