The first you hear when launching Slitterhead, the debut game from the Silent Hill, Siren, and Gravity Rush alumni at Bokeh Game Studios, is a chorus of voices rising in a dissonant sort of harmony. Some of these voices are deep, groaning in a low invocatory tone, while others are in a higher register, wailing quietly and unnervingly atop their counterparts. The variety of these voices represent a spectrum of characters – a group of people in uneasy communion with one another.
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