Shroud-backed Spectre Divide ‘isn’t going anywhere’ despite Mountaintop Studios layoffs

Spectre Divide came onto the gaming scene hot, with a legitimately interesting twist on the tactical shooter genre and an advisory role for former CS:GO pro/FPS streaming god shroud. Unfortunately, it couldn’t maintain that momentum, and its player count quickly dwindled.

After debuting to a peak of 26,000 players on Steam according to Steam Charts, Spectre Divide is now hovering between 2,000 and 3,000 peak concurrent players on a daily basis. That’s definitely better than, say, Concord, but it also isn’t setting the world on fire, and Mountaintop Studios has even laid off a few devs since the game’s launch. Despite these concerns, Mountaintop CEO Nate Mitchell posted a blog today clearing up rumors and concerns for those still playing the game, promising a full new update of fresh content in season one—schedules for launch in December 2024 or January 2025—while the developers collect feedback in their current “save round,” as Mitchell puts it.

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