VALORANT’s SVP and head of studios, Anna Donlon, took to the stage on Oct. 1 during this year’s Unreal Fest and made waves after announcing that Riot’s tactical shooter is soon porting to Unreal Engine 5.
As the name suggests, the engine used to design a game determines every aspect of the gameplay, from shooting mechanics and movement to lighting and map layouts. The scope of future updates also depends on the game engine, and with Riot’s FPS boasting well over 35 million players during its fifth year since release, the developer will soon swap to the latest version of Unreal Engine.