A recent interview with former Bethesda designer, Bruce Nesmith, revealed that Starfield was originally meant to have a completely different ship-building system one that relied on outpost resources instead of credits. While Starfield has endured its fair share of criticism, its ship builder received universal praise from the gaming community, as it allowed players the freedom to both make original concepts and recreate famous vessels from established franchises.
Content merged from September 20, 2024 11:35 pm:
A recent interview with former Bethesda designer, Bruce Nesmith, revealed that Starfield was originally meant to have a completely different ship-building system one that relied on outpost resources instead of credits. While Starfield has endured its fair share of criticism, its ship builder received universal praise from the gaming community, as it allowed players the freedom to both make original concepts and recreate famous vessels from established franchises.