It’s been an intensely troublesome few months both for Destiny 2 and its creator Bungie. In July, more than 220 Bungie employees were laid off, while a further 155 were moved to other roles within Sony Interactive. Despite the launch of The Final Shape expansion back in July, player sentiment has also grown measurably worse. As it stands, Destiny 2 has a ‘mixed’ rating on Steam based on recent reviews, and has lost a significant amount of its player base, at least on Valve’s platform. Now, a former Bungie employee lifts the lid on how the Sony acquisition has “forced” Bungie to change its approach to Destiny 2, and suggests that several upcoming changes may actually help the troubled multiplayer FPS.
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